3D Men's Black Shoes
- Regular price
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€ 17.00 - Regular price
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- Sale price
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€ 17.00
3D Model of Men's Black Shoes crafted through Photogrammetry Scan
This 3D model of a Men's Black Shoes with the presence of wear marks on black men's shoes can be a matter of personal preference and style. Some people seek out pre-distressed or vintage-style shoes to achieve a specific aesthetic. The high quality of textures, materials and 3D models is achieved by photogrammetry scans of real clothes. Individual parts of the clothing are independently rigged and skinned on the Metahuman skeleton in the Unreal Engine.
Realistic Men's Black Shoes rigged as a 3D Footwear for Metahuman in Unreal Engine
These Men's Black Shoes are customized to the Metahuman skeleton in Unreal Engine. They are designed for game development, VFX for film, VR, AR, XR, virtual production, and architectural visualization. Ideal for realistic 3D rendering, they are perfectly suited for Metaverse characters.
Categorization of 3D clothing:
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The product is in the collection:
3D apparel 3D models 3D footwear
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Types of 3D Footwear
men's fashion shoes virtual fashion 3D fashion
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Types of 3D Footwear style:
Regular footwear street footwear outfit
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Type of 3D Asset:
3D models Rigged rigged on metahuman skinned on metahuman Scaned digital design
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Time period:
2000-2020 current period
Designed for:
- Unreal Engine developers, Metahuman Clothing designers, Unity 3D developers, Game developers, VFX Artists, VR, AR and XR developers, Visualizers of architecture, Metaverse creators, Virtual production creators
Note:
- It also includes FBX 3D.
Technical specification of the 3D model:
Size | 1.23 |
Unreal Engine | 5.0+ |
PBR | Yes |
Texture size | 4k |
Topology | triangle |
Polycount | 53.372 triangles 89.032 triangles 148.512 triangles |
Rigged | Yes (compatible with Metahuman and Unreal standard skeleton) |
Animated | No |
Delivery:
After payment, you will receive a downloadable link containing a package. This package includes a 3D model and various types of texture maps: Albedo, Roughness, Metallic, Normal, and Ambient Occlusion.