3D Burned-Out Caravan Van
- Regular price
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€ 57.00 - Regular price
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- Sale price
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€ 57.00
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3D Model of a Burned-Out 1990s Caravan Van - Game-Ready Asset
This highly detailed 3D model of a burned-out 1990s caravan van - once a symbol of mobile freedom and family road trips, now reduced to a skeletal, scorched shell. With a collapsed frame, exposed wiring, charred furniture remains, and rust-eaten support beams, the van tells a vivid story of destruction and abandonment.
Designed for game development, cinematic VFX, VR/AR/XR, virtual production, and digital visualization, this model is perfect for post-apocalyptic scenarios, disaster aftermaths, survival storytelling, and decayed urban environments.
Optimized Burned-Out Caravan Van Model - Ready for Cinematics, Real-Time Rendering and Game Engines
This asset is built from a high-resolution scan and optimized for real-time performance, making it ideal for use with Nanite in Unreal Engine. While not based on traditional animation-ready topology, the mesh is carefully optimized to preserve detail and visual impact in real-time applications. Delivered as a single static mesh with high-quality PBR textures, it features realistic surface details like rust, scorch marks, and accumulated grime - perfect for immersive environments, cinematic scenes, or background storytelling elements.
Categorization of 3D vehicle:
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The product is in the collection:
3D Props 3D Vehicles
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Type of 3D Asset:
3D models
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Time period:
1990-2000
Designed for:
- Unreal Engine developers,Unity 3D developers, Game developers, VFX Artists, VR, AR and XR developers, Visualizers of architecture, Metaverse creators, Virtual production creators
Technical specification of the 3D model:
Size | 370.26MB |
Unreal Engine | - |
PBR | Yes |
Texture size | 8k |
Topology | AT |
Polycount | 250.267 triangles |
Rigged | No |
Animated | No |
Delivery:
After payment, you will receive a downloadable link containing a package. This package includes a 3D model and various types of texture maps: Albedo, Roughness, Metallic, Normal, and Ambient Occlusion.








